Danny Bilson joined now-bankrupt publisher THQ in 2008 to help shift it from a licensed and kids' games company to a core games publisher, but the company "couldn't change fast enough," he said yesterday at the GameHorizon conference.
When he arrived at THQ as executive vice president of core games, the company had 17 different studios, but "six of them didn't know what they were making," said Bilson. So he was tasked with visiting the teams and helping them figure out what to work on, a...
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